Should we still check if player exists?
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2
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42
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May 9, 2024
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Would it make sense to play the hurt sound in the reset_player() function
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1
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54
|
May 9, 2024
|
Just a question about methods for doing this
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3
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78
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May 9, 2024
|
Invalid Get Index 'global (on base 'characterBody2d(Player)')
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2
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32
|
May 9, 2024
|
Made a dude in a cape casting a spell
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0
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211
|
May 9, 2024
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Is it the same?
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1
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123
|
May 9, 2024
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Made a little jumping guy
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0
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46
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May 9, 2024
|
Other way to wait for other player before starting the game
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2
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143
|
May 9, 2024
|
Clamping the player within the screen limits
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1
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127
|
May 9, 2024
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Godot 3 Version?
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0
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58
|
May 9, 2024
|
Jump Pad
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4
|
727
|
May 9, 2024
|
Simplest clamping method posible
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5
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617
|
May 9, 2024
|
TextureRect as Level background
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3
|
383
|
May 10, 2024
|
Issue With Closing - GoDot
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2
|
187
|
May 9, 2024
|
Let the StateMachine handle activation of Nodes
|
|
10
|
701
|
May 9, 2024
|
Signals in the newest Godot work slightly differently
|
|
0
|
100
|
May 9, 2024
|
What does Vector2Normalize do and why we needed to use it in Vector2Subtract?
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1
|
58
|
May 9, 2024
|
Thank you!
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0
|
50
|
May 8, 2024
|
Re: Lifetime group
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2
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28
|
May 8, 2024
|
You're not using Godot's Navigation correctly
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4
|
299
|
May 8, 2024
|
Why use onready variables here?
|
|
1
|
26
|
May 8, 2024
|
Alternative with AnimatedSprite3D
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7
|
1920
|
May 8, 2024
|
Clarification on Scaling
|
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2
|
63
|
May 8, 2024
|
Changing the volume
|
|
0
|
77
|
May 8, 2024
|
The ternary operator - GDScript
|
|
0
|
63
|
May 8, 2024
|
Getting "true" even when the string isn't the same
|
|
5
|
62
|
May 9, 2024
|
Multiplayer sceene not loading
|
|
1
|
72
|
May 8, 2024
|
How to achieve this lesson with GDscrpit?
|
|
4
|
99
|
May 9, 2024
|
Alternative Solution to Select Control Points Issue
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|
0
|
112
|
May 8, 2024
|
Godot Master Mobile Development | iOS Active Development
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|
0
|
33
|
May 8, 2024
|