Instantiating under projectile
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12
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868
|
October 13, 2021
|
Defenderes Moving
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|
0
|
467
|
June 11, 2021
|
One Defender Per Tile Using Vector2.Distance()
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0
|
534
|
May 16, 2021
|
Different 'only one per tile' method
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|
0
|
576
|
April 15, 2021
|
Rotation flow of the Axe
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3
|
877
|
April 3, 2021
|
Flipping the cactus
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2
|
967
|
March 16, 2021
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Still can place defenders in one square
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|
2
|
1111
|
February 2, 2021
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Axe Spinning
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18
|
1217
|
September 30, 2020
|
Another way to spin an axe
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|
1
|
942
|
August 23, 2020
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How do I convert a Vector3 to Vector2 in a elegant way?
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6
|
3138
|
August 22, 2020
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Alternative to one Defender per Square
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|
7
|
1787
|
May 13, 2020
|
Physics on empty body?
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|
3
|
1151
|
January 26, 2020
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Flipping the cactus
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|
3
|
1233
|
December 20, 2019
|
Both colliders getting mouse down event
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|
7
|
1335
|
April 5, 2019
|
About 'One Defender Per Square'!
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|
0
|
1091
|
December 13, 2018
|