About 'One Defender Per Square'!

In this video (objectives)...

  1. Prevent multiple defender placement per square.
  2. Create a new projectile - the axe.

After watching (learning outcomes)...

Tidy up our project including preventing multiple defenders being placed on one square. And, you know, a few other nifty things.

(Unique Video Reference: 34_GL_CUD)

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