Instantiating under projectile
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|
12
|
951
|
October 13, 2021
|
Defenderes Moving
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|
0
|
499
|
June 11, 2021
|
One Defender Per Tile Using Vector2.Distance()
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|
0
|
559
|
May 16, 2021
|
Different 'only one per tile' method
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|
0
|
602
|
April 15, 2021
|
Rotation flow of the Axe
|
|
3
|
940
|
April 3, 2021
|
Flipping the cactus
|
|
2
|
992
|
March 16, 2021
|
Still can place defenders in one square
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|
2
|
1173
|
February 2, 2021
|
Axe Spinning
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|
18
|
1286
|
September 30, 2020
|
Another way to spin an axe
|
|
1
|
967
|
August 23, 2020
|
How do I convert a Vector3 to Vector2 in a elegant way?
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|
6
|
3324
|
August 22, 2020
|
Alternative to one Defender per Square
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|
7
|
1865
|
May 13, 2020
|
Physics on empty body?
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|
3
|
1191
|
January 26, 2020
|
Flipping the cactus
|
|
3
|
1265
|
December 20, 2019
|
Both colliders getting mouse down event
|
|
7
|
1375
|
April 5, 2019
|
About 'One Defender Per Square'!
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|
0
|
1115
|
December 13, 2018
|