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Instantiating under projectile
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|
12
|
1114
|
October 13, 2021
|
|
Defenderes Moving
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|
0
|
582
|
June 11, 2021
|
|
One Defender Per Tile Using Vector2.Distance()
|
|
0
|
614
|
May 16, 2021
|
|
Different 'only one per tile' method
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|
0
|
645
|
April 15, 2021
|
|
Rotation flow of the Axe
|
|
3
|
1039
|
April 3, 2021
|
|
Flipping the cactus
|
|
2
|
1063
|
March 16, 2021
|
|
Still can place defenders in one square
|
|
2
|
1254
|
February 2, 2021
|
|
Axe Spinning
|
|
18
|
1527
|
September 30, 2020
|
|
Another way to spin an axe
|
|
1
|
1015
|
August 23, 2020
|
|
How do I convert a Vector3 to Vector2 in a elegant way?
|
|
6
|
3707
|
August 22, 2020
|
|
Alternative to one Defender per Square
|
|
7
|
2012
|
May 13, 2020
|
|
Physics on empty body?
|
|
3
|
1266
|
January 26, 2020
|
|
Flipping the cactus
|
|
3
|
1327
|
December 20, 2019
|
|
Both colliders getting mouse down event
|
|
7
|
1480
|
April 5, 2019
|
|
About 'One Defender Per Square'!
|
|
0
|
1153
|
December 13, 2018
|