Instantiating under projectile
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|
12
|
885
|
October 13, 2021
|
Defenderes Moving
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|
0
|
471
|
June 11, 2021
|
One Defender Per Tile Using Vector2.Distance()
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|
0
|
540
|
May 16, 2021
|
Different 'only one per tile' method
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|
0
|
584
|
April 15, 2021
|
Rotation flow of the Axe
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|
3
|
889
|
April 3, 2021
|
Flipping the cactus
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|
2
|
976
|
March 16, 2021
|
Still can place defenders in one square
|
|
2
|
1125
|
February 2, 2021
|
Axe Spinning
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|
18
|
1239
|
September 30, 2020
|
Another way to spin an axe
|
|
1
|
948
|
August 23, 2020
|
How do I convert a Vector3 to Vector2 in a elegant way?
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|
6
|
3190
|
August 22, 2020
|
Alternative to one Defender per Square
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|
7
|
1807
|
May 13, 2020
|
Physics on empty body?
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|
3
|
1162
|
January 26, 2020
|
Flipping the cactus
|
|
3
|
1242
|
December 20, 2019
|
Both colliders getting mouse down event
|
|
7
|
1341
|
April 5, 2019
|
About 'One Defender Per Square'!
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|
0
|
1096
|
December 13, 2018
|