Hitting Play Crashes UE4
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2
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791
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March 30, 2020
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The boolean in DrawDebugLine() requires "true", not "false" - why?
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4
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883
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December 7, 2019
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FVector.Vector() does not work for me please help
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4
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670
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October 6, 2019
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Why does it look like a square
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1
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633
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August 7, 2019
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My line and why it looks like a sqare
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0
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596
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August 2, 2019
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Why red line looks like square
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1
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646
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June 30, 2019
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LineTraceEnd Error ( Fixed! )
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2
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795
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May 11, 2019
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Why Doesn't The DebugLine work properly
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3
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736
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May 3, 2019
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Is it me or
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4
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733
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April 2, 2019
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My DebugLine and why it is seem as square
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0
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679
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April 2, 2019
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Debug line doesn't change direction and only draws in the x axis
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1
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667
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January 23, 2019
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Header File Include Errors (example: DrawDebugHelpers.h)
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0
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776
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September 10, 2018
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Can't Hot Reload!
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9
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1091
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August 29, 2018
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Hmm why it's like square?
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0
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630
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August 28, 2018
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Why the Debug Line looks like a square
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2
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663
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August 7, 2018
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Bad localisation of line
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2
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758
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August 7, 2018
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Why I think the end of the debug line looks like a square
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0
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607
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July 13, 2018
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Why it looks like a square
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0
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644
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June 2, 2018
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GetWorld() Returns Null
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0
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734
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May 26, 2018
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Why it looks like a square
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0
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593
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May 25, 2018
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The #include "DrawDebugHelpers.h"
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5
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2073
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May 22, 2018
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Square Ray
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0
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610
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April 26, 2018
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My trace line appeared at the wrong place
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2
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840
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April 17, 2018
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VS2017 update broke my files
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0
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883
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April 16, 2018
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Question about Ben's debug lines transparency
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0
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628
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March 29, 2018
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My take on the red square in front of our faces
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0
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618
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March 29, 2018
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Square
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2
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678
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March 4, 2018
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Debug and why it looks like a square
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0
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675
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February 9, 2018
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Why does debug line appear as a rectangle on the ground?
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2
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759
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January 29, 2018
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Alternative To finding end for line trace
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0
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640
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January 15, 2018
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