My DebugLine and why it is seem as square

Why it seems as square in game:
From what i understood DrawDebugLine() draws two rectangles in some 2d shape that draws on our
screen, one in the start location and one in the endlocation. it just draws two rectangles allways facing toward the camera, and it connects them with two cross form 2d rect. Now when we are inside the game we see the endpoint rectangle.

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