What is the diff between hit.collider and hit.collider.transform
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8
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298
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October 6, 2024
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What class structure is best?
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8
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451
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June 26, 2024
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The lecture-like phenomenon did not occur
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3
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243
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June 29, 2024
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Any questions or comments about triggering death animations?
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9
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4648
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June 16, 2024
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This article difficult
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2
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179
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June 14, 2024
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How I deal with string literals
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4
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3562
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June 13, 2024
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Even if you press and hold the mouse, the movement does not continue
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3
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205
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June 14, 2024
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Do you understand prefabs?
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9
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5363
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February 27, 2024
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Stop Attacking Already - Lecture
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17
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5407
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July 15, 2022
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Animation event sounds like potential danger
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9
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6567
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February 24, 2024
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Anyone seen a better looking dummy?
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1
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3744
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February 18, 2024
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RPG course lecture 37 - Player Shaking when approaching the Enemy
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5
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591
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December 28, 2023
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I dont understand something
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3
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692
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December 2, 2023
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Error in unity
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3
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1639
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April 16, 2023
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Cant get Interact with movement to print
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5
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1969
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March 21, 2023
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Discussion for importing attack animations
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18
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7040
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March 20, 2023
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Error in run unity
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4
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2218
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March 20, 2023
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Rpg course lecture 37 - enemy using the player animation bug
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3
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1560
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March 16, 2023
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Cant move a player after hitting the target
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2
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1927
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February 16, 2023
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Only attack once?
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6
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2689
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November 23, 2022
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Confused About Hit() Event in This Lecture
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4
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2375
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October 9, 2022
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How do I fix a t-posing character?
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2
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614
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October 20, 2022
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Just need some better understanding for decoupling
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2
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2794
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July 17, 2022
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Still struggling with namespaces
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4
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3294
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June 20, 2022
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Where does one place the actual script for the IAction interface?
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2
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3055
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May 5, 2022
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Question about using namespaces
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6
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3687
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May 5, 2022
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ِ1How do I solve the problem?
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4
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4071
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April 15, 2022
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Player Moving Around after nesting prefabs
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4
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3074
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March 28, 2022
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Any hellish dependency stories to share?
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10
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6807
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March 22, 2022
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Look Them In The Eyes (in other words, using LookAt())
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8
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4721
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March 15, 2022
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