Still struggling with namespaces
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4
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240
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June 20, 2022
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Where does one place the actual script for the IAction interface?
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2
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327
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May 5, 2022
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Question about using namespaces
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6
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596
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May 5, 2022
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ِ1How do I solve the problem?
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4
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858
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April 15, 2022
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Player Moving Around after nesting prefabs
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4
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607
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March 28, 2022
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Any hellish dependency stories to share?
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10
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3775
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March 22, 2022
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Any questions or comments about triggering death animations?
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6
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2409
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March 21, 2022
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Stop Attacking Already - Lecture
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15
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2887
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March 21, 2022
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Look Them In The Eyes (in other words, using LookAt())
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8
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2564
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March 15, 2022
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How I deal with string literals
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2
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942
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March 6, 2022
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Player won't attack enemy
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8
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1060
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March 6, 2022
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NullReferenceException: Object reference not set to an instance of an object
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23
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1506
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February 24, 2022
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Cannot move player after Mover.stop
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4
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1425
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February 21, 2022
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Error CS7036
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3
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1630
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February 5, 2022
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I went astray 2 years ago
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0
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2011
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January 20, 2022
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Yay I connected it!
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0
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1408
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January 5, 2022
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Best practice for placing private public functions
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3
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1425
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January 2, 2022
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Why does Fighter still depend on Mover?
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3
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1481
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December 25, 2021
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Discussion for importing attack animations
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17
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3643
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December 23, 2021
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Why do we need RaycastAll for combat, but not movement
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3
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1893
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December 13, 2021
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How Would You Describe An Interface?
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15
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3571
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September 25, 2021
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Namespace IAction not found?
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4
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1747
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September 19, 2021
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Need for the Scheduler when you can Cancel Combat from PlayerController class
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3
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1815
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August 6, 2021
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Dependency visualisation within Unity
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1
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74
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August 17, 2021
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Feedback on this course so far
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14
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2476
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July 21, 2021
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Player still ignoring enemy soldier
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2
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1522
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July 11, 2021
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Fixing the last couple of Basic Combat section bugs
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14
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2487
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May 26, 2021
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Getting Null Reference Exception for the attack object
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4
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2602
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April 11, 2021
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My game is paused whenever I hit play and I can't unpause
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2
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3247
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March 20, 2021
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Why not having CombatTarget component on the base Character?
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8
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2223
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February 1, 2021
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