https://gameprogrammingpatterns.com/component.html
I read the above article, but it was difficult.
Can I continue watching the lecture?
Do I need to build more foundations because my skills are not good enough?
Don’t worry too much on this. In fact, the article you’ve linked doesn’t apply directly to Unity, but is more of an abstract example which can become confusing.
Continuing with the course, you’ll see how we decouple systems in much the same way as the article suggests. You’ll learn through following along.
Keep going, you’ll do fine.
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