rotationThisFrame name is confusing
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1
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1123
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May 20, 2023
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Is it just me..?
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3
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3295
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May 20, 2023
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Question about -Vector3.forward
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5
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364
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April 13, 2023
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Use AddTorque() instead of Transform.Rotate()
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3
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7977
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November 14, 2022
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Gravity seems off
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2
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2367
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October 3, 2022
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After collison random permanent rotation imparted
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7
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2595
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October 6, 2022
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rotationThrust question
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2
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2679
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September 22, 2022
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Adding a Key For breaking
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22
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2746
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August 31, 2022
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Problem!
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2
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2909
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August 7, 2022
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A bit confused about the parameter rotationThisFrame
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4
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3330
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August 15, 2022
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No drop-down menus, cant create a new method with Ctrl +
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5
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3351
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July 16, 2022
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GetComponent<Transform>().Rotatate() vs. transform.Rotate()
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3
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3460
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July 6, 2022
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Flight Rotation not working cause center of 3D model over model
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2
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4272
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May 3, 2022
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Time.deltaTime and Time.fixedDeltaTime issue
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3
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4325
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April 30, 2022
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Creating a new method
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2
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4927
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April 2, 2022
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Using Input.GetAxis instead of Input.GetKey
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5
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5175
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April 14, 2022
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Why not use physics for all things as recommended earlier?
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2
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4905
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April 2, 2022
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Project Boost: Cleaning code here is confusing
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8
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5065
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March 30, 2022
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Changing the Gravity Settings doesn't do anything
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2
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5255
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April 5, 2022
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Minus sign reversed on Key A and D
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8
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5625
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February 14, 2022
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If -Vector3.forward isn't working, use Vector3.back instead
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1
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5511
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February 25, 2022
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Hi, another error, don't know what it means
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15
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5900
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January 17, 2022
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-Vector3 vs Vector3.back
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3
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6218
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December 14, 2021
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Weird movement
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3
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6318
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November 25, 2021
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ApplyRotation Change
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4
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6784
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October 30, 2021
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ApplyRotation method
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9
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8876
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April 11, 2021
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