Spawning on Path dependent on the Y-Value of Waypoint(0)?
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4
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381
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February 1, 2022
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Player destroys enemy when in contact
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4
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265
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January 15, 2022
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Game doesn't spawn BigBoy type
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2
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346
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September 1, 2021
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Shooty Shooty Pew Pew - here is my version of Laser Defender
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3
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416
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August 13, 2021
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Shield and random waypoints
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1
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480
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July 1, 2021
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Spawning Multiple simultaneous waves
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43
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1116
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May 6, 2021
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My new enemy is invisible, have tried multiple solutions but nothing works
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5
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704
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April 6, 2021
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My wave is not working
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3
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693
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April 6, 2021
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Enemies Destroyed When Health Still Greater Than Zero
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3
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780
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March 22, 2021
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My Big Boy enemy dissapears behind blue backgound
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6
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1152
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March 22, 2021
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My enemy design and function
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1
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979
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February 10, 2021
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[Tip] The Top Shedder destroying Enemies
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2
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1071
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January 29, 2021
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Space Caravan - New Enemys, New Waves, Loot System, New Soundtrack!
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2
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1137
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December 17, 2020
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Particle Effect not visible
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2
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1071
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October 24, 2020
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My bigboy enemy is invisible
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2
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1170
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August 19, 2020
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Boundary set with Camera.WorldToViewportPoint changes on Executable
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8
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1670
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June 6, 2020
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Enemies pass through each other
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5
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2565
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June 2, 2020
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Added rechargeable shields instead of health
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3
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1633
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May 24, 2020
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My Defender
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0
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1222
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May 14, 2020
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Increasing Enemy Health Broken
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4
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1222
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March 24, 2020
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Broke the game somehow
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16
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1546
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October 4, 2019
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Check out the Space Guardian!
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2
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1596
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February 7, 2019
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Can i just change the transform scale of big boy's object instead of adjusting "pixels per unit"?
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0
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1393
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January 9, 2019
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About 'New Enemy & Projectile'!
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0
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1459
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September 7, 2018
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