Feedback for Section: "Crypt Raider"
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37
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63023
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April 16, 2024
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The asterisks in UE_LOG, *Name and *OwnerLocationString, are CONFUSING
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6
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1634
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January 27, 2024
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What's the general use of a pointer? When should it be used?
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4
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1600
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October 22, 2023
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Getting error squiggles after adding the Mover component
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2
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5137
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December 10, 2022
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Not getting LogTemp to Output Log
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4
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3496
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December 28, 2022
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Using the * in the UE_LOG
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7
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4016
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November 5, 2022
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What is the difference between GetActorNameOrLabel() and GetName()?
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2
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4827
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October 19, 2022
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GetActorLocation() not showing y-coordinate in the output log
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4
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4062
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September 13, 2022
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What's the purpose of viewing actor information in the output log?
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5
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4534
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September 26, 2022
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Why use * when I already converted FVector to string?
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2
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4330
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August 19, 2022
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Live Coding Not Updating Anymore
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3
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4591
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July 7, 2022
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Can't retreive label - only getting 'ID name'
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9
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5668
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June 22, 2022
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Help! GetActorNameOrLable': is not a member of 'AActor'
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3
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5592
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June 6, 2022
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Slightly different code
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5
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5195
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June 23, 2022
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Multipurpose *
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3
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5192
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June 21, 2022
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