Feedback for Section: "Crypt Raider"
|
|
37
|
62958
|
April 16, 2024
|
The asterisks in UE_LOG, *Name and *OwnerLocationString, are CONFUSING
|
|
6
|
1559
|
January 27, 2024
|
What's the general use of a pointer? When should it be used?
|
|
4
|
1593
|
October 22, 2023
|
Getting error squiggles after adding the Mover component
|
|
2
|
5127
|
December 10, 2022
|
Not getting LogTemp to Output Log
|
|
4
|
3481
|
December 28, 2022
|
Using the * in the UE_LOG
|
|
7
|
3983
|
November 5, 2022
|
What is the difference between GetActorNameOrLabel() and GetName()?
|
|
2
|
4739
|
October 19, 2022
|
GetActorLocation() not showing y-coordinate in the output log
|
|
4
|
4043
|
September 13, 2022
|
What's the purpose of viewing actor information in the output log?
|
|
5
|
4528
|
September 26, 2022
|
Why use * when I already converted FVector to string?
|
|
2
|
4306
|
August 19, 2022
|
Live Coding Not Updating Anymore
|
|
3
|
4578
|
July 7, 2022
|
Can't retreive label - only getting 'ID name'
|
|
9
|
5617
|
June 22, 2022
|
Help! GetActorNameOrLable': is not a member of 'AActor'
|
|
3
|
5565
|
June 6, 2022
|
Slightly different code
|
|
5
|
5182
|
June 23, 2022
|
Multipurpose *
|
|
3
|
5183
|
June 21, 2022
|