Buttons not working in build
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6
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442
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January 17, 2023
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Guessing doesn't stop at 1000 (solution)
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8
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2689
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July 13, 2022
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Random.Range() how can i fix this?
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2
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527
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August 29, 2021
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This is my own code rate it
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2
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1058
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May 23, 2021
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Why did I think this with Random.Range?
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2
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1017
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May 3, 2021
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All numbers are random
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2
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1310
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April 12, 2021
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Unity 2D - Lesson 43: Course Correction: Unity 2d Lecture 43
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1
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2047
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February 18, 2021
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A little more Refactoring
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1
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2041
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December 23, 2020
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Suggestion for preventing player to break the Guess
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8
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2376
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November 5, 2020
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Random.range()
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5
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2463
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October 30, 2020
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Number Wizard Code
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2
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2244
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October 18, 2020
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Struggle with coding
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2
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2255
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September 5, 2020
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A dif approach?
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1
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2440
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June 30, 2020
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Unity 2D - Lesson 43: Guessing doesn't stop at 1000
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4
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2527
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June 23, 2020
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Continuing to Press Higher or Lower
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2
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2453
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June 23, 2020
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This refactor was a nice challenge
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0
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2225
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May 20, 2020
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Continuing to Press Higher
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4
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2883
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April 25, 2020
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About 'Use Random.Range()'!
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24
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3801
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April 19, 2020
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Number Wizard Section done - my design
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1
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2350
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March 19, 2020
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Max = 1003?
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6
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3022
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May 1, 2019
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How to make the higher and lower buttons unclickable if the guess= 1000?
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6
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2674
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April 18, 2019
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Continuing to Press Higher and Lower
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14
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2895
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April 15, 2019
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Stop computer from being able to guess an already guessed number is missing in course
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1
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2525
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March 27, 2019
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Enhancing User Experience - Random Range +
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6
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2687
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March 11, 2019
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Thought I'd screwed up but
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0
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2518
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January 20, 2019
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No need to put +1 in Random.Range!
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2
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2689
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January 19, 2019
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Why are the "OnPress" functions public?
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14
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2628
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December 1, 2018
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Little more refactoring
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1
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2404
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December 1, 2018
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Bug or I messed up?
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6
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2724
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November 28, 2018
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Number Wizard GUI - On Hold
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1
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2629
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October 5, 2018
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