I have a little question.
In the course we have to use the Random.range() ofcourse.
The thing is that this piece of code does not work for me. instead I need to use
UnityEngine.Random.Range()
Is that okay? I seem to get the same results out of it.
if I use random.range() an error shows up.
So instead I use UnityEngine.Random.Range().
Just want to make sure that is okay.
unity version: 2020.1.6f1
Visual studio version: 2019 16.7.7