I used a for each loop instead! I also use getters and setters
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0
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211
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September 23, 2023
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Which Classes are needed?
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0
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112
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September 22, 2023
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Unity => Unreal, Clunky?
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4
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266
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September 22, 2023
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Level Polishlo
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0
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1267
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September 22, 2023
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Kaan Alparさん、Thank You ahead of Time for this Course
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1
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2167
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September 21, 2023
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Warning for 5.3 users
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1
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4457
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September 20, 2023
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AI Hearing C++ using BlueprintImplementableEvent
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0
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132
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September 19, 2023
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Building_Escape, Door is not Opening
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0
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153
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September 19, 2023
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Great course Sam
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2
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897
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September 19, 2023
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Ue5 I didnt need to use SessionInterface.IsValid()
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1
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347
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September 18, 2023
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Needs Editor Setup Section
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1
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532
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September 18, 2023
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Section Showcase
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29
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2214
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September 16, 2023
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My Join server Styling
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3
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247
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September 16, 2023
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Alternative for the Back Button Challenge
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0
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236
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September 15, 2023
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Uproperty Button naming
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0
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262
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September 15, 2023
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My Menu Layout
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0
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254
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September 15, 2023
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My Layout for Menu
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0
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251
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September 15, 2023
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Did it without the challenge notes!
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0
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260
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September 15, 2023
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On ue5 I can use Exec and BlueprintCallable
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0
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375
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September 15, 2023
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AGRPro - Unreal Engine Plugin and Fixed Hand Animations
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0
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1087
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September 14, 2023
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Muzzle.rar for this lessons
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0
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643
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September 13, 2023
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SizeBox
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1
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1678
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September 13, 2023
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Link to the Compendium Website
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0
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359
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September 13, 2023
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My Level
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0
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329
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September 10, 2023
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I used FVector::Dist instead of .Size()
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0
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493
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September 10, 2023
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Moving on Client vs Server
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0
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437
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September 10, 2023
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Class/BP to make an object be grabbable and work as trigger
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0
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1326
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September 10, 2023
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More details please about OnComponentHit parameters
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0
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1124
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September 7, 2023
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Update on Client Only - Explanation
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0
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445
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September 7, 2023
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Network relevancy
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1
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304
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September 6, 2023
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