Other way to wait for other player before starting the game
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2
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424
|
May 9, 2024
|
Simplest clamping method posible
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5
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1072
|
May 9, 2024
|
Let the StateMachine handle activation of Nodes
|
|
10
|
987
|
May 9, 2024
|
Signals in the newest Godot work slightly differently
|
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0
|
378
|
May 9, 2024
|
Thank you!
|
|
0
|
204
|
May 8, 2024
|
You're not using Godot's Navigation correctly
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|
4
|
852
|
May 8, 2024
|
Changing the volume
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0
|
341
|
May 8, 2024
|
Alternative Solution to Select Control Points Issue
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0
|
405
|
May 8, 2024
|
Feedback For This Course
|
|
1
|
699
|
May 7, 2024
|
Understanding LINQ
|
|
7
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213
|
May 7, 2024
|
Unity Loader
|
|
4
|
1236
|
May 7, 2024
|
Math bad/sad times
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3
|
1647
|
May 6, 2024
|
Contact Monitor has moved
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1
|
712
|
May 6, 2024
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Thought id play a litle more with this lecture
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|
1
|
241
|
May 6, 2024
|
The Path Enemies Are Not Fully Deleted If Shot
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3
|
1878
|
May 6, 2024
|
Disable the loop in PathFollow2D
|
|
0
|
587
|
May 6, 2024
|
Develop Your Own 3D Games Using Godot 4 by Bramwell Williams
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0
|
266
|
May 5, 2024
|
Ints and Floats when doing math operations
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|
0
|
999
|
May 5, 2024
|
Extra challenge
|
|
1
|
725
|
May 5, 2024
|
The details...!
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|
1
|
106
|
May 5, 2024
|
Instantiating a scene as a child to a node without a transform
|
|
10
|
6035
|
May 5, 2024
|
When and when NOT to use delta in _process and _physics_process functions
|
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5
|
5861
|
May 5, 2024
|
Use ruler
|
|
0
|
754
|
May 5, 2024
|
I got that!
|
|
0
|
287
|
May 4, 2024
|
I was compelled
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|
1
|
384
|
May 4, 2024
|
QoL Tip
|
|
2
|
758
|
May 3, 2024
|
Use types or not
|
|
1
|
1079
|
May 3, 2024
|
About ALPHA in spatial shaders
|
|
0
|
272
|
May 3, 2024
|
There it is!
|
|
0
|
303
|
May 3, 2024
|
Whats the correct way to handles instances?
|
|
1
|
1533
|
May 2, 2024
|