For those using C#
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0
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211
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May 16, 2024
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Die Function
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2
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347
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May 15, 2024
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Repeated code
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2
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418
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May 15, 2024
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Node-based state machine
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1
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713
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May 15, 2024
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My path creating doesnt work properly
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0
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195
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May 15, 2024
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Animation Method Tracks Lecture
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0
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119
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May 15, 2024
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Simpler input version
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4
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1831
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May 15, 2024
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GoDot Font -- Adding the Font File
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0
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340
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May 15, 2024
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Chasing the Player Lecture
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0
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174
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May 15, 2024
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Why not use on_screen_notifier?
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3
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1513
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May 14, 2024
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Getting harder to follow, feels like context is missing
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3
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520
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May 14, 2024
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An issue with odd jumping I had
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0
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243
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May 14, 2024
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Value of progress_ratio
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4
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1718
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May 14, 2024
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Timer Signal
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0
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335
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May 13, 2024
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Alternative with AnimatedSprite3D
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7
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2460
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May 13, 2024
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If you are not reaching HandleAnimationFinished:
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0
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99
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May 12, 2024
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Better way to do if statements
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0
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315
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May 12, 2024
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You could use coroutines for screen fading here to make the code cleaner
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2
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659
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May 12, 2024
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Area3d monitorable
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0
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93
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May 11, 2024
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Math - Radians and Degrees - Challenge
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36
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4977
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May 11, 2024
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Modification method to make the enemy move to the left
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1
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690
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May 11, 2024
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Small Godot Update to connect()
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2
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2009
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May 11, 2024
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Community -> New site
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0
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140
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May 11, 2024
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7:20 My Curve does not do this
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4
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874
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May 11, 2024
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Better solution for parallax
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3
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731
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May 11, 2024
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Slightly wrong/misleading explaination for collisions and shapes
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0
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340
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May 10, 2024
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Math - What is Pi - Challenge
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40
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3769
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May 10, 2024
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Uh.............?
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3
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1617
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May 10, 2024
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Bit of advice: Don't go making too many levels too early
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0
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516
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May 10, 2024
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Is it the same?
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1
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507
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May 9, 2024
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