Local Transform doesn't seem to be working for my ship
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2
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334
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January 18, 2021
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Ship only goes left
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2
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491
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October 25, 2020
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First level
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2
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442
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September 11, 2020
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Trying to adjust Y position, ship does not appear correctly
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3
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450
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August 26, 2020
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Added Gamepad Input
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0
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402
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August 10, 2020
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Ship is fixed to x (if not fixed moving to the x positive very fast)
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3
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508
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May 12, 2020
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Ship is not centered when a child of the camera
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4
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652
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May 18, 2020
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What did I do wrong? Ship just flickers between both limits at once!
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4
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632
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February 27, 2020
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-xRange and xRange do not exist in this current context error
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1
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515
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February 17, 2020
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Mathf.Clamp() Challenge
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0
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679
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August 3, 2018
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My Next Step
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0
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658
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April 25, 2018
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What if the screen size changes?
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2
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726
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July 22, 2019
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Changing from linear acceleration to non linear
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1
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814
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April 1, 2019
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So? My ships position just changed and is now not centered in the camera
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4
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711
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February 21, 2019
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Super speed when loading level?
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2
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649
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January 20, 2019
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Acceleration instead of Speed?
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0
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730
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December 28, 2017
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Need help with "new" as in "new Vector3"
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2
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853
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November 20, 2017
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Be the first to post for 'Mathf.Clamp() To Restrict Movement'!
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0
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762
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November 7, 2017
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