Animation Issues
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14
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178
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June 29, 2024
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Police, Wanted Levels, Dynamic Respawning and Pursuit Systems
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8
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183
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July 14, 2024
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Code Review Request
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12
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215
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July 14, 2024
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Toggling Events and False Orders
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2
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65
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June 23, 2024
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What class structure is best?
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8
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208
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June 26, 2024
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Ranger Aiming System
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10
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202
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June 22, 2024
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Changing the Initiative system in the 2.5D Turn-based course
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10
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204
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June 22, 2024
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The lecture-like phenomenon did not occur
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3
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116
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June 29, 2024
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Conversations and Dialogue Triggers
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66
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573
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June 19, 2024
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Rotating an Animation
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2
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82
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June 18, 2024
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How to create multiples languages, localization?
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3
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132
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June 17, 2024
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Instantiating Parried Arrows
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6
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124
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July 6, 2024
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Any questions or comments about triggering death animations?
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9
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4542
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June 16, 2024
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Follow camera position changes when in play mode
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4
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144
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June 16, 2024
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This article difficult
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2
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83
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June 14, 2024
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Shaders error while importing
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4
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144
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June 13, 2024
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How I deal with string literals
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4
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3464
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June 13, 2024
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Enemy Chasing State Line of Sight [Further Code Review]
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6
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127
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July 3, 2024
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Even if you press and hold the mouse, the movement does not continue
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3
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87
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June 14, 2024
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"Mercy Factor" (Extra Code Review Please)
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2
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108
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June 2, 2024
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Scenes loading multiple times when passing the portal
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15
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191
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June 8, 2024
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No drop or Null reference and projectiles errors
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8
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197
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June 5, 2024
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Gear icon disabled
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5
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103
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June 4, 2024
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Course Idea: Godot 3D RPG
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15
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985
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May 28, 2024
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Random.Range error fix
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4
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117
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May 28, 2024
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A small update for throwing weapons
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2
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124
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May 22, 2024
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Questions about implementing your NavMesh?
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49
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17257
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May 21, 2024
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How do you understand IEnumerators?
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68
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6792
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May 12, 2024
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Player Input In Cut Scenes Lecture
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0
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93
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May 12, 2024
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Patrolling Behavior Lecture: Add Gizmo Radius to WaypointTolerance
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0
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95
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May 11, 2024
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