Simple Shooter - Overriding Take Damage
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6
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548
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March 29, 2022
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Overriding Functions - Shooter Character Textures?
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4
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352
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March 8, 2022
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The TakeDamage is not showing the UE_LOG in the output log
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2
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494
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January 26, 2022
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Shouldn't we be returning the Damage Actually Applied?
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2
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416
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December 26, 2021
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Compiling failed at end of lesson 198
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7
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626
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December 13, 2021
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When and why would you use OnTakeAnyDamage vs Take damage override
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3
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1223
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December 26, 2021
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Mixing passing by pointers and passing by reference in TakeDamage()
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4
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534
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September 23, 2021
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Log is not reporting
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9
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566
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September 2, 2021
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Why and where are we returning damage applied at?
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5
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868
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May 3, 2021
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Different approach on the challenge
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0
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906
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February 12, 2021
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TakeDamage question
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2
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1175
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February 18, 2021
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Also not seeing health log message
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10
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1356
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February 18, 2021
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[Solved]Impact is behind my player not hitting target(?)
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2
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1336
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August 14, 2020
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Not Getting anything in the Output Log
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7
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1315
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February 18, 2021
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