Hello All,
Just a note, it might be time to put a spot in the video like, “Sam from the future” telling us that the code needs to changed to work correctly. I was never getting the code to drop down into the logic of the function to get a log message - don’t know why - that was until I read through all the messages on the topic where Dan had the answer, changing it to:
HitActor->TakeDamage(damageDealt, DamageEvent, ownerController, this);
It would help people realize that what they had done is not wrong, looking through code for donkeys trying to figure out what had gone wrong and commenting in/out code, and then about to write a message saying “what the” or checking through the other messages, only to find out that the actual vid was the culprit.
Rant over!