I started with blender a few years ago, I try to learn and manage this amazing tool and follow some tutorials. I am not a social guy, so I will try to use this topic as my own progress documentation.
Thats true, I scaled it smaller.
I looked at my real diskstation to match a realistic result
Unfortunately, that’s the limit, even smaller, and you notice the repetitive texture.
However, for even better effects, it ought to be possible to mask the dust off. Showing where handling has happened, but cleaning has not. If you got dust on the desk it would be mostly at the back away from where ‘stuff’ has been moved about on the surface, arms rested on it, etc. Likewise, the diskstation, handled probably from the sides, fingers or thumbs on the top middle edges, cleaning away the dust.
Just a small enhancement task for you next month lol.