This is the Blender collaboration week 30 challenge. Don’t be afraid to join, a lot of us are beginners. This is all to practice, to have fun, to learn and get together.
Rules are simple. 1 subject, 1 entry, 1 week.
You create whatever object or scene or whatever you can think of that has something to do with the subject. It can be as simple or complicated as you want, all entries are welcome!
Post your picture here in this thread. And at the end of the week, we start to vote. And if you are the winner, you may choose the next subject.
Deadline is 2020-08-14T10:00:00Z
This week’s subject:“Travel impressions” - Something that reminds you of a place you’ve visited and would like to return to.
Fair guess, and had you guessed that a couple of years back you would have been technically correct… now, not so much… I guess that gives the country away
Hopefully it will become more clear when I post an update.
I haven’t traveled much but if there’s a place that I’d like to visit again, it’s definitely city of Lviv
It’s got beautiful tourist centre but that aside, it’s well known for the chocolate that they’re making
It was probably the best chocolate that I’ve ever tasted, so I decided to make a this little scene as a memento of that city:
I didn’t want to spend too much time on making it, so I skipped most of details and it kind of looks flat because of it
But at least I got to play with a few cloth physics and stuff
I decided to go for a cartoonish look of one of my favourite theme park rides (which is not a rollercoaser). Can you guess the park and the ride?
With this occasion, I tried animation for the first time, and I’m really proud of what I could get with the most basic of animation skills.
Image format:
So the story behind this submission is a trip that me and my Dad went on this past weekend. We went up north to do some hiking and parked somewhere in the woods, we were gonna sleep there instead of a hotel because we wanted to somewhat be camping, but didn’t want to do tents. So instead, we brought blankets and cushions to put in the backseat, the problem is that our body heat overpowered the cold climate outside the car, so since we couldn’t bear the heat, and we didn’t want the tons of bugs outside to get in, we put one of the sheets over the windows to keep the bugs out, while having the windows open. The thing behind the trees is a golem who’s design is based off a rock I saw while we hiked:
by the way this is (nearly) only one object edited in edit mode.
I have seen some videos from imphenzia, 10 minute modelling.
So i tryed to make a room that has something to do with the topic
and in special with a location that I have visited and that I associate with very good memories.
Could be. Images on my phone are Always much darker, buy this one was also dark on my laptop. Not at home so I can’t check on my desktop. maybe you can disregard
There’s a way in Cycles to check light exposure! (Tip from a BlenderGuru video I watched a while ago) Under Color Management, choose false color, instead of filmic:
Areas that are overly bright lit are red, green/greyish is ideal. Blue is darker.
It’s a way to evaluate the brightness of the light, no matter the settings of every individual screen. Maybe that helps!
I don’t seem to buy many souvenirs so did a photo I took that I’ve used as a screensaver (without the snow). Thanks to @Tyger2 and his thread a few weeks ago that featured glass and Textures.com.