2022 Collab: Week 27 “Chimera" - VOTE CLOSED

This is the Blender collaboration 2022, week 27 challenge. Don’t be afraid to join, a lot of us are beginners. This is all to practice, have fun, learn, and get together.

This week’s subject is “Chimera”.

  • “Chimera”, in the sense of creating a new creature based upon two creatures, but it is not limited to animals: it can be a plant, animal, fungus, insect combination of any sort. - WIKI: The Chimera, also Chimaera, according to Greek mythology, was a monstrous fire-breathing hybrid creature, composed of different animal parts from Lycia, Asia Minor. It is usually depicted as a lion, with the head of a goat protruding from its back, and a tail that might end with a snake’s head.
  • Subject selected by the previous week’s 25 “Animals" winner: Zangk

The rules are simple. 1 subject, 1 entry, 1 week.
You create whatever object or scene or whatever you can think of that has something to do with the subject. It can be as simple or complicated as you want, all entries are welcome!
Post your picture here in this thread. And at the end of the week, we start to vote. And if you are the winner, you may choose the next subject and win a unique badge.

Deadline: 2022-07-09T21:55:00Z

If you want to stay informed of the @ BlenderCollab ?
Subscribe or unsubscribe to this “BlenderCollab” group.

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Just wanted to share another (NON-COMPETING) old entry; this is a really cool subject!


I think this piece took me a bunch of weeks to sculpt. Maybe @Zangk can find an interesting way to improve it? :thinking:

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But the last picture you gave me had colour- What do you want me to do, colour it for you?

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I think I must have run out of steam, and chose not to give it texture and color.
Naw don’t worry about it, I bet you already had a good idea of something to make when you picked the subject :grinning:

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Idea, yes. Good? It all depends… :smirk:

Too late, I already have an idea. I will be on top of it once my real project is done :grin:

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Done: I call this “Domestic Dispute”

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Dang it @Zangk it looks so much better :laughing: :laughing:

  • Do I see an edge detect filter for the lines? :thinking:

  • It’s been sharpened, and of course colorized. I’m impressed with the head, I assume you redrew it in 2d but it I couldn’t have told it wasn’t the original design.

  • Was the background a photo originally?

This must have been at least a dozen layers deep and I’m guessing a solid hour of work. Your photoshop (or other program) skills are beyond mine sir. :bowing_man:

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No, never used it. Some of it is just sloppy “paint” work.

Nope again, did not use the sharpen tool this time.

Nope again, did not redraw it :slight_smile:

Nope, about 8.

Actually, probably, give or take.

Methods:

  1. Layering and Overlay: I simply used overlay on my layers and painted a solid colour. It is your render’s shadows and textures that is doing all the heavy lifting. Some of the lines are sloppy, but I was not going for perfection.

  2. Inking: No edge detect, no sharpening, just simply applying a “artistic” filter- Ink sketch. Twiddle with the features a little. Then I duplicated it and blurred it. This layer I imposed on top as a Relflective layer (I think, but glow, overlay, and some others were pretty close contenders). I turned down the layer filter. This allowed for a nice glow and reflective look, as well as some dynamic colour changes and transitions- making it “pop” if you will.

  3. Clone stamp: I did not redraw the head, I actually reused all the material that was already there. I cut the nose and mouth and placed it where I wanted it on another layer, and then used the other parts of the head, in conjunction with the head and mouth parts, as my colour palette. Turning the colour solidity way down (around 24ish in most cases, the highest transparency being about 255), I was able to clone what a wanted and have a decent enough transition between the pieces.

The Scraggly short hair on his head was a happy accident when trying to apply the back of the head shadow. It looked like hair, so I began cloning it everywhere.

I was going to be ambitions and add boots on the villain using the woman’s boots, but I saw that would have been too much out of scope (believe it or not, I actually stopped myself :open_mouth: )

Here is the modified head and some colour. His head is different here. I copy and pasted the shoulder chest hair to the other side where it never existed.

More colour quickly pasted on, with some slight touchups, not really caring if I make mistakes.

Background using the overlay features and doing some cloning to fill in the picture. If you look closely you will see that come of the picture bleeds into the character. Those are spot that I did not erase due to laziness. Likewise, colour bleeds into the picture.

I inked it and then Blurred it:

Giving it the dynamic finished look:

Did I plan this? No, it was on the fly.
image
@NP5

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I was wrong on all accounts :laughing:
Forgot about the clone tool, and an ink filter makes sense.
Very nicely done sir :clap:
Just goes to show how much can be done post-process.

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Banana-Saures

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Haha I love it! My only gripe is that I don’t think those ankles would support his weight. But it’s a Banana-Saurus so I guess it’s probably not meant to be realistic :laughing:.

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“Do cats eat bats? Do cats eat bats?” and sometimes, “Do bats eat cats?”

Just a little homage to Lewis Carroll’s “Alice”. Also, in my mothers tongue “bats” called “flying mice”

It’s my first sculpting project that came out of “Frankencaterpillar” lesson. Then I left Blender for 2 months and now I’m back in work.

First WIP (2 months ago)

Now with wings! GMO free!

Details-detail-details!

Mousetrap. I’m especially proud of this knot. I found the way to create it by myself.

I took desert out of my old project. Don’t have much time to create some enviroment, sorry.
Now i’m selflessly working on head sculping lesson. It already took over 10 hours and I’m still far from perfection :sob:
Some behind the scene on this project:


(yep, over 10 hours and i’m still polish the ears :laughing:)

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I finally have something in- it took a little bit to do. I was hoping to do something with a barn and a farmyard animal- No barn, but Chorillas are the result:

Here are some other shots and iterations, not included in the challenge. :

Gorilla




The feathers use the hair particle system. I found some feather paintings, cut them, edited them so that I had the individual feathers I wanted, then attached them as a hair particle object. It more or less works.

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Fantastic! My favorites are pictures 4 and 5. The first one has a nice environment/background, but I like the framing of the individual images better. The mother and child image is powerful! I know it’s kind of silly (because it’s a Chorilla) but it conveys a deep emotion. I can feel something from it. Great job on the feathers, BTW.

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@Zangk , be sure to let me know which one is the final, normally I will select the last entry!

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Doggit

This rabbit dog (or doggit, colloquially), an odd-looking beast even in life, was not done any favors by its taxidermist.

Edit:
Updated with better light

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It will never fly! :rofl:

Great animal mix!

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A more traditional Chimera.

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BananaSaurus - 23

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