Progress
|
|
0
|
658
|
November 17, 2023
|
Moment (partial) -- just a village and shops
|
|
4
|
526
|
November 17, 2023
|
Play my zombie shooter "Operation Green Haze"
|
|
0
|
242
|
November 17, 2023
|
My Game by the End of the course
|
|
3
|
464
|
November 17, 2023
|
My Obstacle course
|
|
0
|
975
|
November 16, 2023
|
Dratgon, the racquetball booster
|
|
0
|
1191
|
November 16, 2023
|
Amazon Delivery Driver Layout
|
|
0
|
860
|
November 16, 2023
|
Obstacle course recording
|
|
0
|
963
|
November 15, 2023
|
Complete C# Unity Game Developer 3D Online Course
|
|
0
|
416
|
November 15, 2023
|
Math - Remainders - Challenge Code
|
|
0
|
759
|
November 14, 2023
|
We entered a Game Jam!
|
|
3
|
781
|
November 17, 2023
|
Division challenge
|
|
0
|
724
|
November 13, 2023
|
RPG Inventory Systems
|
|
0
|
505
|
November 12, 2023
|
My spiffy lil rocket!
|
|
0
|
864
|
November 12, 2023
|
I've published my first game on Google Play Store! -Evan's Kids Educational Games
|
|
1
|
351
|
June 23, 2022
|
Caching paths for smoother Move times
|
|
0
|
183
|
November 11, 2023
|
Improved Action selection
|
|
0
|
751
|
November 11, 2023
|
Unity's Grid System instead of ProGrids
|
|
0
|
317
|
November 10, 2023
|
My low-poly sports car,
|
|
1
|
7326
|
January 22, 2023
|
Small Pathfinding fix for Turn-Based Strategy post-Mulitfloor expansion
|
|
0
|
116
|
November 9, 2023
|
Harry Potter Hacker Code Progress
|
|
1
|
1275
|
November 9, 2023
|
Show Your Pretend Platformer Screenshot
|
|
0
|
100
|
November 8, 2023
|
A* Pathfinding Implementation
|
|
4
|
771
|
November 8, 2023
|
My version of the Coroutine
|
|
0
|
445
|
November 8, 2023
|
I do it in my way
|
|
0
|
981
|
November 7, 2023
|
Multi-Floors Grenade Visuals
|
|
0
|
309
|
November 5, 2023
|
Delivery Driver Map
|
|
1
|
1054
|
November 4, 2023
|
Door openes on start of the scene
|
|
5
|
2340
|
November 4, 2023
|
I had an issue with units not turning when swinging the sword
|
|
0
|
529
|
November 4, 2023
|
DRY principle in ShowGridPositionRange
|
|
5
|
2363
|
November 3, 2023
|