Why don't we just put PlayerDetection in the same group as VisionMode?
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1
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286
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September 1, 2018
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Z-Index
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1
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260
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August 30, 2018
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About 'Making a Simple Door'!
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7
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416
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August 28, 2018
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Different challenge solution
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1
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315
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August 26, 2018
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Different Movement to Player
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2
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426
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August 25, 2018
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My cameras
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0
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278
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August 24, 2018
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My Floors
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0
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214
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August 24, 2018
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Guards running into each other
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1
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361
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August 24, 2018
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First navigation polygon didn't work, had to back up and simplify
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0
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491
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August 24, 2018
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About 'Installing Assets for Heist Meisters'!
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1
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301
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August 23, 2018
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About 'Heist Meisters'!
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1
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525
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August 23, 2018
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Subtle but confusing detail about instanced Torch nodes and offset
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0
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370
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August 22, 2018
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Struth Humans! Run for it
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1
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385
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August 22, 2018
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About 'Moving Guards Part 1- Navigation2D'!
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1
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335
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August 22, 2018
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Alien escape
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0
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307
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August 21, 2018
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Changing colour challenge
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2
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285
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August 21, 2018
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My level with two different autotile tilemaps
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3
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410
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August 20, 2018
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About 'Player Detection Part 2 - Line of Sight'!
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0
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262
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August 18, 2018
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About 'Player Detection Part 1 - Field of View'!
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0
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388
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August 16, 2018
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Tip: There is *no* feedback until the entire collision shape is drawn
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3
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525
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August 6, 2018
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About 'The Player Character'!
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2
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491
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August 6, 2018
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How to create a second autotile sprite?
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1
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352
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August 5, 2018
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About 'Adding Floors'!
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0
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212
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August 5, 2018
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Placement of inherited scripts
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0
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282
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August 4, 2018
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About 'Making a Character Scene'!
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0
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269
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August 2, 2018
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