Problems with Player and Enemy
|
|
16
|
1009
|
August 28, 2021
|
Enemy passing though the wall
|
|
2
|
802
|
August 7, 2021
|
Had to add a check on the layer Ground
|
|
1
|
1495
|
June 12, 2021
|
Different Solution to Switch Enemy Direction
|
|
1
|
686
|
May 24, 2021
|
Question About Colliders
|
|
4
|
866
|
May 4, 2021
|
Provided Sprites for Ladder and Enemy are too Large
|
|
10
|
946
|
May 3, 2021
|
Is there a download available for the sprites
|
|
7
|
1083
|
May 3, 2021
|
Trigger area versus perimeter
|
|
2
|
1243
|
January 13, 2021
|
Solved this differently
|
|
0
|
1058
|
November 17, 2020
|
Enemy clipping and getting stuck inside a wall when colliding
|
|
10
|
2228
|
October 1, 2020
|
Challenge With Raycast2D
|
|
2
|
1193
|
August 29, 2020
|
Weird problem with sprite character
|
|
11
|
1833
|
June 28, 2020
|
Player Gets Double Triggered By Wall
|
|
6
|
1314
|
April 30, 2020
|
SOLVED: Why does Ground layer affect enemy?
|
|
7
|
1554
|
September 8, 2019
|
Question regarding OnTriggerExit2D
|
|
5
|
1796
|
April 13, 2019
|
Question regarding chapter 200
|
|
6
|
1328
|
April 2, 2019
|
My way of handling this challenge
|
|
0
|
1238
|
March 19, 2019
|
About 'Making Enemies'!
|
|
18
|
2128
|
January 29, 2019
|
How do I get my left-facing and left-moving Enemy to recognize a wall and turn around?
|
|
3
|
1936
|
November 22, 2018
|