I was wondering if i use on the Player more then one BoxCollider2D how can i get a reference to them?
Hi Shaktillar,
I don’t know what exactly you mean but you could create multiple variables of type BoxCollider2D (with the [SerializeField] attribute) and drag and drop the BoxCollider2D components onto the exposed fields in the Inspector.
Is this what you were looking for?
See also:
- Forum User Guides : How to mark a topic as solved
Of course im sooo newbie. Thank you
No worries. You’ll become an expert by making all the newbie stuff. This way, you’ll learn how to accomplish things in a complex game engine like Unity. It’s not like we were born with the knowledge.
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.