Rotation use back instead of - forward
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|
2
|
922
|
April 10, 2022
|
Rocket landing
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|
4
|
363
|
February 15, 2021
|
About 'Using SerializeField vs public'!
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|
6
|
2185
|
February 2, 2021
|
Did all this before course another way
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0
|
351
|
January 12, 2021
|
Merge Conflict Error
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|
7
|
625
|
August 8, 2020
|
Visual Studio problem?
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|
2
|
668
|
June 16, 2020
|
Difference in GameObject speed on maximize and minimize Scene
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|
9
|
937
|
June 5, 2020
|
Reset Rocket Position
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|
2
|
772
|
May 16, 2020
|
Default type for number and float type
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|
0
|
641
|
May 1, 2020
|
Test launch of rocket
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|
0
|
746
|
September 1, 2019
|
Missing Time.deltaTime?
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|
3
|
852
|
September 2, 2019
|
My test flight video
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|
0
|
763
|
September 1, 2018
|
Problem With Rocket Physics
|
|
3
|
829
|
July 10, 2019
|
Rocket with totation active in the floor
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|
0
|
716
|
June 14, 2019
|
Mass issue with rocket ship
|
|
4
|
826
|
May 31, 2019
|
Constraints cleared?
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|
3
|
811
|
February 27, 2019
|
Help: Strange Freeze Rotation issue
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|
1
|
750
|
December 15, 2018
|
My Gameplay and polish wishlist
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|
0
|
765
|
October 21, 2018
|
Fine Tuning with serialized field variables
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|
0
|
735
|
September 27, 2018
|
My gameplay and code changes for the challenge
|
|
2
|
902
|
August 1, 2018
|
mainThrust and Time.deltaTime?
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|
5
|
1166
|
June 10, 2018
|
Slow landing
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|
0
|
764
|
June 4, 2018
|
Project Boost Gameplay GIF
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|
1
|
771
|
April 20, 2018
|
My Rocket.cs so far, some different solutions compared to Ben
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|
0
|
828
|
January 23, 2018
|
VisualStudio 2017 will break if I use square brackets
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|
5
|
1640
|
January 19, 2018
|
Constraints lost after reset
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|
0
|
772
|
October 25, 2017
|