Rotation use back instead of - forward
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2
|
918
|
April 10, 2022
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Rocket landing
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4
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361
|
February 15, 2021
|
About 'Using SerializeField vs public'!
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6
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2182
|
February 2, 2021
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Did all this before course another way
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0
|
351
|
January 12, 2021
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Merge Conflict Error
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7
|
621
|
August 8, 2020
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Visual Studio problem?
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|
2
|
666
|
June 16, 2020
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Difference in GameObject speed on maximize and minimize Scene
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|
9
|
936
|
June 5, 2020
|
Reset Rocket Position
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2
|
769
|
May 16, 2020
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Default type for number and float type
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0
|
639
|
May 1, 2020
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Test launch of rocket
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0
|
745
|
September 1, 2019
|
Missing Time.deltaTime?
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|
3
|
848
|
September 2, 2019
|
My test flight video
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|
0
|
763
|
September 1, 2018
|
Problem With Rocket Physics
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|
3
|
828
|
July 10, 2019
|
Rocket with totation active in the floor
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|
0
|
715
|
June 14, 2019
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Mass issue with rocket ship
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|
4
|
822
|
May 31, 2019
|
Constraints cleared?
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|
3
|
810
|
February 27, 2019
|
Help: Strange Freeze Rotation issue
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|
1
|
748
|
December 15, 2018
|
My Gameplay and polish wishlist
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|
0
|
764
|
October 21, 2018
|
Fine Tuning with serialized field variables
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|
0
|
735
|
September 27, 2018
|
My gameplay and code changes for the challenge
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|
2
|
900
|
August 1, 2018
|
mainThrust and Time.deltaTime?
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|
5
|
1163
|
June 10, 2018
|
Slow landing
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|
0
|
763
|
June 4, 2018
|
Project Boost Gameplay GIF
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|
1
|
771
|
April 20, 2018
|
My Rocket.cs so far, some different solutions compared to Ben
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0
|
827
|
January 23, 2018
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VisualStudio 2017 will break if I use square brackets
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|
5
|
1631
|
January 19, 2018
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Constraints lost after reset
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0
|
769
|
October 25, 2017
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