Rotation use back instead of - forward
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2
|
913
|
April 10, 2022
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Rocket landing
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4
|
357
|
February 15, 2021
|
About 'Using SerializeField vs public'!
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6
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2171
|
February 2, 2021
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Did all this before course another way
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0
|
346
|
January 12, 2021
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Merge Conflict Error
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7
|
614
|
August 8, 2020
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Visual Studio problem?
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|
2
|
662
|
June 16, 2020
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Difference in GameObject speed on maximize and minimize Scene
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|
9
|
929
|
June 5, 2020
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Reset Rocket Position
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|
2
|
763
|
May 16, 2020
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Default type for number and float type
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0
|
636
|
May 1, 2020
|
Test launch of rocket
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0
|
742
|
September 1, 2019
|
Missing Time.deltaTime?
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|
3
|
843
|
September 2, 2019
|
My test flight video
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|
0
|
758
|
September 1, 2018
|
Problem With Rocket Physics
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|
3
|
823
|
July 10, 2019
|
Rocket with totation active in the floor
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|
0
|
709
|
June 14, 2019
|
Mass issue with rocket ship
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|
4
|
815
|
May 31, 2019
|
Constraints cleared?
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|
3
|
805
|
February 27, 2019
|
Help: Strange Freeze Rotation issue
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|
1
|
745
|
December 15, 2018
|
My Gameplay and polish wishlist
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|
0
|
761
|
October 21, 2018
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Fine Tuning with serialized field variables
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|
0
|
729
|
September 27, 2018
|
My gameplay and code changes for the challenge
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|
2
|
896
|
August 1, 2018
|
mainThrust and Time.deltaTime?
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|
5
|
1157
|
June 10, 2018
|
Slow landing
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0
|
759
|
June 4, 2018
|
Project Boost Gameplay GIF
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|
1
|
766
|
April 20, 2018
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My Rocket.cs so far, some different solutions compared to Ben
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0
|
822
|
January 23, 2018
|
VisualStudio 2017 will break if I use square brackets
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|
5
|
1617
|
January 19, 2018
|
Constraints lost after reset
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|
0
|
766
|
October 25, 2017
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