This is the Blender collaboration 2023, week 9 challenge. Don’t be afraid to join, a lot of us are beginners. This is all to practice, have fun, learn, and get together.
This week’s subject is “Music”.
Music is generally defined as the art of arranging sound to create some combination of form, harmony, melody, rhythm, or otherwise expressive content. Exact definitions of music vary considerably around the world, though it is an aspect of all human societies, a cultural universal.
The rules are simple. 1 subject, 1 entry, 1 week.
You create whatever object or scene or whatever you can think of that has something to do with the subject. It can be as simple or complicated as you want, all entries are welcome!
Post your picture here in this thread. And at the end of the week, we start to vote. And if you are the winner, you may choose the next subject and win a unique badge.
Those damn drugs! Nice one.
Maybe change the background color to something that makes the bass headstocks pop more, maybe a very light color like in your reference, or very dark, or greenish blue as a complementary to the brown. And you should use a bass clef
Progress!
I was going for 60’s psychedelic rock x low poly look with aggressive decimate modifier on a rather quick and dirty guitarist sculpt and multicolored lighting. The magic texture, which usually looks like unicorn diarrhea, isn’t bad for a purple haze background.
Added some detail and depth of field and rendered in Cycles. This is really more of a GIMP project than a blender project, as the rest of the detail is just text. Not sure how much more I want to do, though I know the blue text behind the glass would really look nice. We will see.
Add details, like price tag, power cable (which makes it ugly I think)>
How are products promoted nowadays?.. first render of a new product … find reference on the web.