What is a delegate?
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3
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405
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February 18, 2021
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A Better way to destroy the projectile?
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2
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1075
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December 13, 2019
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CollisionMesh->DestroyComponent(); does not work
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4
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1332
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July 1, 2019
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Cannot see projectiles in the World Outliner on running the game
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4
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652
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May 3, 2019
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Annonymous function with SetTimer()
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0
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358
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March 24, 2019
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SetTimer() signature, if you follow that signature it's wrong, but if you do it wrong, it's right
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0
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499
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December 5, 2018
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Broke my head
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0
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544
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July 2, 2018
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For those who can't call SetTimer()
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0
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471
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April 14, 2018
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Why we cannot use Destroy and FTimerHandle() in the SetTimer method?
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5
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3882
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August 30, 2017
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Using Maximum Time Of Flight for a projectile from Physics to set the time when a projectile destroys itself
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0
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412
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July 31, 2017
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Memory Management (new vs malloc)
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3
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985
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June 26, 2017
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Why not use SetLifespan(float)
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1
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674
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May 2, 2017
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Is it right to destroy through OnSystemFinished?
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0
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657
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February 5, 2017
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Why not just call destory()
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1
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662
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January 19, 2017
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Be the first to post
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0
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506
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August 2, 2016
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