Why not just call destory()

Hello there,

when doing the challenge I just simply called:

this->Destroy();

at the end of the OnHit Method. Why do we have to bother with a timer?
Is that just to showcase the timer functions or does it have a particular reason ?

Thank you for the course !

I

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Now that I’ve reached that section, I think I know why.

With Destroy, it destroys everything, including the smoke trail. It looks more realistic for the smoke to remain a little bit and then fade away.

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