|
My fire button only works sporadically
|
|
7
|
571
|
September 24, 2021
|
|
Kinematic Body Type has errors
|
|
3
|
986
|
September 14, 2021
|
|
Having trouble getting the rigidbody2d from the Instantiated objects
|
|
7
|
2070
|
August 24, 2021
|
|
Gameobject not display while click play button
|
|
4
|
1657
|
April 16, 2021
|
|
Why do we need as GameObject?
|
|
4
|
1462
|
March 9, 2021
|
|
Rigidbody2D.velocity Vs Rigidbody2D.MovePosition()
|
|
2
|
6489
|
January 20, 2021
|
|
Laser not instantiated
|
|
3
|
1822
|
September 1, 2020
|
|
Why game object?
|
|
3
|
1943
|
August 1, 2020
|
|
Rotation when instantiated
|
|
2
|
1912
|
June 5, 2020
|
|
Why reference Laser this way?
|
|
4
|
2143
|
May 22, 2020
|
|
The Rigidbody2D.velocity doesn't move the Laser
|
|
3
|
2082
|
May 4, 2020
|
|
Why did we use "as GameObject"?
|
|
7
|
2831
|
April 26, 2020
|
|
Make a character shoot
|
|
4
|
2390
|
February 27, 2020
|
|
Pixelated sprites
|
|
10
|
2128
|
November 27, 2019
|
|
"JobTempAlloc has allocations that are more than 4 frames old"
|
|
2
|
6710
|
August 7, 2019
|
|
About 'Make Player Shoot'!
|
|
4
|
2139
|
January 9, 2019
|
|
Destroy Laser Shoot
|
|
2
|
2081
|
December 12, 2018
|
|
General question about Visual Studio coding using the [SerializeField]
|
|
5
|
2431
|
November 2, 2018
|
|
About 'Make Player Shoot'!
|
|
0
|
2012
|
August 17, 2018
|