Unreachable Code warning and NullReference Exceptions
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5
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226
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May 10, 2024
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Problem with NullReferenceException in the course
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14
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684
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March 12, 2024
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LevelGrid.cs method naming
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5
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810
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February 15, 2024
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Prefab Scripts: Singletons vs GameObject.Find()
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3
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871
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February 9, 2024
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Offset
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7
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6829
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January 17, 2024
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Help! Unit on GridObject for Z-axis doesn't move
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4
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1157
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December 25, 2023
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Extend the Gridobject's List of units to have multiple types/uses instead?
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5
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1142
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December 15, 2023
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Best way to check that elements are setup in inspector propertly?
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3
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1384
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November 16, 2023
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GridObject::ToString
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5
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4107
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November 2, 2023
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Shouldn't GetGridPosition/GetWorldPosition (and similar) be static?
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4
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2026
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September 3, 2023
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Visual Studio Community: highlight files that have errors
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7
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2892
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July 29, 2023
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Unit Data only updating if moving diagonally onto a Grid
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3
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2363
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July 14, 2023
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Can the Unit update code here be optimised?
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4
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2315
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July 13, 2023
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How much harder does it get from here?
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3
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2573
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June 24, 2023
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Code QA / Error Checking
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0
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3087
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April 10, 2023
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What class handles the offsetting of the GridObjects?
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3
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3439
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April 5, 2023
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Single responsibility principle
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3
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4013
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February 1, 2023
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Level Grid - Grid size being set in Awake?
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4
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4759
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December 8, 2022
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How would I have to proceed if I wanted to add multiple floors/roofs?
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3
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4972
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December 21, 2022
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Different code generated
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8
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5663
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October 30, 2022
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Defining a list
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5
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5466
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October 26, 2022
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The name 'LevelGrid' does not exist in the current context
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4
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5590
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October 26, 2022
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NullReferenceException: Object reference not set to an instance of an object
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9
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5863
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October 21, 2022
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Benefits to IEquatable?
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3
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5754
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October 31, 2022
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Issue with GetGridPosition
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7
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6237
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September 20, 2022
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Avoid Static instancing for multiple grid usage?
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8
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7297
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August 22, 2022
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Issue with the grid objects
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5
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6538
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August 9, 2022
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Lambda expression vs expression-bodied methods
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1
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6729
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July 25, 2022
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Class Diagram For Level Grid
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1
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6929
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July 20, 2022
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Turned Base Strategy Course question
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2
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6993
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August 3, 2022
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