Research shows - SendMessage is not good. Consider events instead (example inside)
|
|
3
|
1093
|
January 14, 2024
|
Check out this explosion particle effect I created
|
|
1
|
394
|
October 30, 2020
|
Communication via UnityEvent
|
|
1
|
461
|
September 29, 2020
|
One of the best things I've learned
|
|
0
|
525
|
December 29, 2019
|
A different way to disable movement
|
|
0
|
550
|
March 14, 2019
|
My Revert doesnt work
|
|
14
|
998
|
February 24, 2019
|
This is so fun!
|
|
2
|
684
|
January 26, 2019
|
The way of doing SendMessage, via Unity docs
|
|
0
|
643
|
January 17, 2019
|
About Mathf.Epsilon correction on WaypointCircuit.cs
|
|
4
|
816
|
December 24, 2018
|
SendMessage Error
|
|
2
|
882
|
August 27, 2018
|
Renaming Player did not work quite as well as shown in the video
|
|
3
|
775
|
August 24, 2018
|
Standard event/delegates instead of SendMessage()
|
|
0
|
762
|
May 4, 2018
|
About 'SendMessage() Between Components'!
|
|
4
|
838
|
March 31, 2018
|