Check out this explosion particle effect I created

I used 2 particle effects.

  1. was for the internal white color you would see in an explosion
  2. was for the surrounding orange, red, and yellow.

I used trailing on both to create a very densely packed visualization and used about 10000 particles for the internal white particle effect and about 30000 for the external surrounding effect. I then scaled it to 5x by 5y by 5z for both of the particle effects objects and then added them to a new empty game object called explosion.


That’s a great way of doing particle effects!

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