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Setting the target to null in Cancel() after SetTrigger("stopAttack")
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4
|
2339
|
December 20, 2024
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Is there a way to find out what's causing the bug?
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10
|
476
|
July 4, 2024
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Slightly different solution to stopAttack behaviour
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0
|
517
|
November 14, 2023
|
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The player attacks first the 2nd enemie behind the first one
|
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3
|
811
|
July 15, 2023
|
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Time Between Attacks not Getting Reset When Cancel (wrong but worked xd)
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2
|
1753
|
April 26, 2023
|
|
Bugs? What bugs - my different solution
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|
0
|
1122
|
April 21, 2023
|
|
Attacking Stopped
|
|
3
|
1318
|
March 19, 2023
|
|
Bugs? What Bugs?
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|
0
|
1476
|
December 19, 2022
|
|
Transition between Attack animation to Locomotion
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1
|
1876
|
September 18, 2022
|
|
Bugs? What Bugs? Find the Problem
|
|
1
|
1879
|
August 24, 2022
|
|
Challenge Answer
|
|
2
|
2003
|
July 8, 2022
|
|
Delay before first attack for both player and AI
|
|
2
|
2299
|
May 2, 2022
|
|
Attacking Stopped All Together
|
|
11
|
2526
|
April 12, 2022
|
|
Fixed the bug in "Bugs? What bugs?" but in the wrong way problably
|
|
4
|
2606
|
March 29, 2022
|
|
Bug: Extra punch
|
|
3
|
2899
|
March 1, 2022
|
|
Bug still present
|
|
7
|
3086
|
January 10, 2022
|
|
Would there be a reason not to do this?
|
|
2
|
3142
|
January 29, 2022
|
|
How i fixed the bug
|
|
0
|
3114
|
October 16, 2021
|
|
My guess
|
|
0
|
3135
|
October 2, 2021
|
|
Knight knight, you fools!
|
|
1
|
3271
|
August 9, 2021
|
|
My Opinion On The Bug
|
|
0
|
3360
|
July 22, 2021
|
|
Basic Combat Bug
|
|
0
|
3293
|
July 15, 2021
|
|
Why did the trigger not reset automatically?
|
|
3
|
3459
|
July 26, 2021
|
|
Identifying and fixing bug
|
|
2
|
3384
|
June 23, 2021
|
|
Hit detection not syncing with attack speed?
|
|
2
|
3434
|
June 13, 2021
|
|
Fixing the last couple of Basic Combat section bugs
|
|
14
|
4652
|
May 26, 2021
|
|
Finding the combat bug
|
|
0
|
3491
|
May 23, 2021
|
|
Finished Basic Combat Section - Feeling Good
|
|
1
|
3554
|
April 4, 2021
|
|
Basic Combat Targeting Bug
|
|
2
|
4290
|
March 15, 2020
|