Challenge Answer
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2
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158
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July 8, 2022
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Delay before first attack for both player and AI
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2
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388
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May 2, 2022
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Setting the target to null in Cancel() after SetTrigger("stopAttack")
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1
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395
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May 2, 2022
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Attacking Stopped All Together
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11
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541
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April 12, 2022
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Fixed the bug in "Bugs? What bugs?" but in the wrong way problably
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4
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689
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March 29, 2022
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Bug: Extra punch
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3
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1072
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March 1, 2022
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Bug still present
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7
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1192
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January 10, 2022
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Would there be a reason not to do this?
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2
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1197
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January 29, 2022
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How i fixed the bug
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0
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1322
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October 16, 2021
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My guess
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0
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1325
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October 2, 2021
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Knight knight, you fools!
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1
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1453
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August 9, 2021
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My Opinion On The Bug
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0
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1535
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July 22, 2021
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Basic Combat Bug
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0
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1474
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July 15, 2021
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Why did the trigger not reset automatically?
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3
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1557
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July 26, 2021
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Identifying and fixing bug
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2
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1541
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June 23, 2021
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Hit detection not syncing with attack speed?
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2
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1565
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June 13, 2021
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Fixing the last couple of Basic Combat section bugs
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14
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2619
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May 26, 2021
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Finding the combat bug
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0
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1685
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May 23, 2021
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Finished Basic Combat Section - Feeling Good
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1
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1742
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April 4, 2021
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Basic Combat Targeting Bug
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2
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2483
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March 15, 2020
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