As I wrote previously in the original discussion, I’d go with a low poly recreation of the scene; a few points:
the final render will be static, so the woman can be either rigged and posed or directly modelled in pose, however the person who will model her feels the most comfortable with
by the same token, while I think that most of the element should be in the correct scale to make building the scene easier, the exterior save for the car may be smaller
the rest of the car won’t be seen and doesn’t cast any visible shadow, so I expect to have it modelled just a bit below the window sill
after the recruitment and assignment phases I’d set the following steps:
rough uncolored block out with basic shapes to layout the scene and workout the relative proportions of the models
low level details block out with simple colored materials to get a general feel of the final effect
mid to high level details (for a low poly scene, anyway) with textures (I’d love to get a handpainted feel in the textures, like in Life is Strange, but let’s not get ahead of ourselves here ) for the final rendering
This list looks fairly complete, short of maybe the tags on the suitcases
Besides the woman and the car everything is fairly low detail in the painting itself, and it does look like the window panes are so clean as to be invisible, so we can safely ignore them.
Ok, who’s in?
I think that who wants to join should write what they think they could do given their skill/free time and then we will assign the modelling accordingly.
I would keep the project open for recruitment until 2020-06-29T18:00:00Z, and then we will assign tasks and start with the first modelling phase.
I’d like to encourage everybody to join regardless of how little they feel capable of contributing: we’re not pros (I certainly am not, at least) and this should be a chance to improve one’s skill and have fun together in a way that’s not possible with the weekly challenges.
edit:
here the github repository for this project: western-motel
and here’s the discord channel to discuss this and future projects: Team Project
I suggest those concerned about what they feel up to doing pick first.
Remember we are only out for a lowish poly so do no be deterred.
Further, this is a collaboration, if you get stuck or have a problem with your item the rest of the team will help and advise wherever they can. It is about doing it together.
I am happy to do anything of it. Less keen on the car but can do if need be.
I would like to try Lamp , Photo frame and would like to do the car front as a exercise but not sure will be able to pull it off so dont depend on me for car front .
Ok, so far here’s the team with with proposed model:
NP5: not the car, if possible
Tyger2: car, in any case not the woman, if possible
bunnyUFO: bed
skypekitten9: suitcases
Sahil_Nain: lamp and photo frame, also would try the car
albesca: nothing in particular, though given that I’ll build the scene I’d do the room and the outside (save for the car)
I also sent invitation on the github project to bunnyUFO, Sahil_Nain, NP5 and skypekitten9, I think you have to accept it before being allowed to push your changes
Well seems I am in! Have even put a file into the system. Probably wrongly. I suppose there is some way to update the ones there? Or add them like posts in a thread for each component?
I do not participate in this. But I would try to find reference photo’s on the web. Searching for cars around the age of the painting. The model the hood, lights …