Something else I had wondered about, for the people experiencing problems, was whether itās course related?
So, taking Todd as an example, if you switch to a different course (perhaps something really abstract that isnāt likely to have many concurrent users), does the player suddenly spring into life, and then, if you were to return to, in Toddās case, the Unreal course, is it woefully problematic again.
Thought it might be interesting to see as a test, the next time anyone is having difficulties, it really needs to be the same person I think though because we are all based in different countries and may have different configurations locally, and as we do not know what the server architecture looks like for Udemy, it would be fairly hard to pinpoint anything significant without having the same test case.
Anywayā¦ was only a passing thoughtā¦