Collab 2021W09 - Canyon Onslaught

I’m not that good to quickly draw different perspectives (yet :stuck_out_tongue: ). I will brainstorm model designs “on paper”. So instead I used google and pureref.

I don’t want it to be fully top-down perspective, or not “behind the ship” perspective like in Argon Assult (ha! that was my first post here!). Plus I like the best the art from the cartridge…

So isometric perspective it is!


Art direction

Low-to-mid poly style. Something like modular vehicles from character course.

I will keep it more or less to the original. That is, modern settings, but I will most like push it to the future. I am thinking about pushing it quite far to the future and make it quite colorful (think loads of emission like here.


Reference board points to the list of basic assets I need.

Static/environment

  • Riverbed (terrain) with water
  • Fuel depot
  • Bridge and a road
  • Couple of trees for the side of the river
  • Couple of buildings for the side of the river

Dynamic/moving things

  • Player fighter jet
  • Warship
  • Helicopter
  • Enemy fighter jets
  • Hot Air Balloon
  • Tank
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