Now I was just playing around…
Still need to import the tank and make bridge! …panic!
Smoke and explosions!
I asked about last hour improvements now it’s half an hour
But on a serious note… That’s a great suggestion! I did plan to do this, but in unreal. And also engine trails, and missile trail… and bullets, water splashes, etc. I know how to do it all there… But for Blender - to little time for me now :(. I did smoke/fire once (for the collab), but that took a long time to make and tweak…and that was just one.
Ok half hour, man on the bank fishing.
Like that?
(fisherman source)
lol, that was 10 minutes
EDIT: but lol, actually I could probably model it in half an hour…
EDiT2: Time start, 11:54 on my clock
12:24
I forgot how to use rigify and had to find a tutorial for that
Edit: this is the “tutorial” I’ve used for reminding myself how to rig… Imphenzia can model whole low poly character and rig it in 10 minutes… The one that I did in half an hour is quite bad and really cannot be compared to the ones that Stefan is making
That’s it! Now as that was quick after all where is his fishing buddy in a rowing boat?