This is the Blender collaboration week 41 challenge. Don’t be afraid to join, a lot of us are beginners. This is all to practice, to have fun, to learn, and get together.
This week’s subject is “Stylized” , To design in or cause to conform to a particular, as of representation or treatment in art; conventionalize.
The rules are simple. 1 subject, 1 entry, 1 week.
You create whatever object or scene or whatever you can think of that has something to do with the subject. It can be as simple or complicated as you want, all entries are welcome!
Post your picture here in this thread. And at the end of the week, we start to vote. And if you are the winner, you may choose the next subject.
“Non-realistic” in a sense like its “set up” for a render almost. At least thats what it looks like in your example, you took several objects and put them in front of a camera, they aren’t where they would normally be. Something like that? Not sure if I’m making any sense, or interpreting it right
Edit: I’m looking at pictures of stylized models and yeah I think I was wrong with my guess. But now, with said pictures and your description of what it is, I think I get what it is. Thanks for your help guys.
Quite like this one despite its rather simple nature. Decided to add in that holographic effect because… I don’t really know, but looks quite good if I do say so myself.
Thanks. I mixed a wave texture set to rings and a noise texture then a color ramp to roughness and through a bump to normal on a principled BSDF shader.