2024 Collab: Week 19 “Aeronautics” - VOTE CLOSED

This is the Blender Collaboration 2024, week 19 challenge. Don’t be afraid to join, a lot of us are beginners. This is all to practice, have fun, learn, and get together.

This week’s subject is “Aeronautics”.

  • Aeronautics - Aeronautics is the science or art involved with the study, design, and manufacturing of air flight-capable machines, and the techniques of operating aircraft and rockets within the atmosphere.
  • Subject selected by the previous Week 17, 2024 “Synthwave" winner Joey_Cuevas

The rules are simple. 1 subject, 1 entry, 1 week.
You create whatever object or scene or whatever you can think of that has something to do with the subject. It can be as simple or complicated as you want, all entries are welcome!
Post your picture here in this thread. At the end of the week, we start to vote. And if you are the winner, you may choose the next subject and win a unique badge.

Deadline: 2024-05-11T21:55:00Z

If you want to stay informed of the @ BlenderCollab?
Subscribe or unsubscribe to this “BlenderCollab” group.

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Working on it… not sure about the idea yet :woman_shrugging:.

Changed the vane after comment by @FedPete (thank you!) and then tried to work a bit on textures. This is the final one:

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Tiny detail …
The wind vane indicates that the wind is coming from right.
The same direction as the airplane.

Yes, thank you for pointing this out! At some point, wind from the tail seemed as good as from the nose for that paper plane, but for the moment I am using that vane as a sort of “place marker”; continuously being moved around and actual use yet to be decided. :grin:

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huh i like yours more @Megane_Wang

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Just in case I don’t get time to finish this project unfortunately!

played around with lattices in this one

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Very nice!

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I was working on this a bit. I am also not happy with how all the textures turned out but I wanted to submit just in case I didn’t get a chance to work on it more later. Was having trouble with the canvas thing looking white even though I set the base color to black. Turned out I had the sheen all the way up so the light was reflecting off of it.

Also Max hay approach for the sky. I just took something off of unsplash. Pretty happy with the lighting :slight_smile:

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This is so cool!

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I really like this paper aeroplane, rubber band launcher. It is humorous. It appeals to the kid in me. Clever!

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Definitely futuristic. Unique color scheme. Sort of reminds me of a Star Wars Pod Racer. Very cool.

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Late to the party.

I’m going for a WW2 themed propaganda poster. Maybe a bit off topic :smiley:

Final render:

Renders from the past

WiP >>> v0.3


Will tweak the color later. And add a thing in the background.

WiP >>> v0.2

WIP >>> v0.1

Challenging myself to use geometry nodes as much as possible. Even for things that could be a simple array. This one is worth a breakdown. (Or I’ll have one before completing this piece).

And yes, I made all models myself. The Spitfire as well as the ME-109. I re-textured the Spitfire. And added the landing gear.


Fingers crossed I’ll get this one done in time.

o7

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Aeronautics

I wanted to focus (again) on far distances. Wide angle lenses and foggy horizons.
Also working with my assets list and adding more items to it.
I do like the concept of an asset library, but Blender has it’s own way of doing so.
I hate to see duplication of assets, when reused. Still learning Blender …

Mesh

I tried to cleanup unseen faces, because something like this touches what my machine is capable of. Especially the responsiveness of working with the mesh and scene.
Rending this was reasonably fast somehow (I think the lack of huge material nodes)

Rendering camera settings

Camera 25 mm

Camera 14 mm (wide angle), to see more left and right details

The drone is more or less an blockmode thing. I can spend still a week or more so to add details to this asset. Or make it more component like, by capable of changing the roters-wings …

Have fun, I’m going to enjoy the sun a bit.

Added a gif on the process

ezgif-6-84519b7558

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Very beautiful! I always had a personal preference for 16 mm lenses. Even though I worked to professionalize in photography for a few years and as a Nature specialist, I worked with a tele most of the time.

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This looks awesome. I like your modular approach. The atmospheric and color feel are ace.

After exploring a few different ideas, I created a looping, animated scene of a translucent, wireframed, papery, toy-like plane flying through a storm:

The overall aesthetic form comes from a mix of inspirations: some inspiration from the sleekness of fighter aircraft like the Spitfire and P-51 Mustang – but also some inspiration from the cozier, rounder, friendlier vibes of toy aircraft models.

Also, along the way, I had fun creating and applying a few (shamelessly self-promotional) custom labels and decals :joy:

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