Destroy solution
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0
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248
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January 9, 2024
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Another "destructive" solution
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1
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859
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January 5, 2024
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I made a component that deletes the object using a coroutine timer
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7
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1809
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November 6, 2022
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Killing enemies behind boxes?
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2
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1141
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September 19, 2022
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How to handle multiple particle systems - from a prefab
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5
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2721
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March 21, 2022
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Getting Particle System from serialized Hit effect
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2
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1711
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February 4, 2022
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Updated - Projectile Parabola Motion and Rotation (Projectiles fly on an arc)
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3
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2607
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October 9, 2021
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[Question] Impact effect bug when enemy hitting player
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3
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1965
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June 25, 2021
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Issue with adding script to Partical effect
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3
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1958
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May 25, 2021
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Unity destroying assets is not permitted
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1
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2245
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December 6, 2020
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Is creating root prefabs a best practise?
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3
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2382
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October 12, 2020
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Why use a script when it's onboard?
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2
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2404
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June 6, 2020
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We Destroy() everything.... should we?
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7
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2493
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June 2, 2020
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