Why use a script when it's onboard?

the particle system can destroy the GO for you…

Screen Shot 2020-05-12 at 3.17.06 PM

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This will work if you call particleSystem.Stop() or if the particle system is not set to looping. If the system is looping you’ll either need to destroy it in script or set it to stop in script and be confident that destroy is set in the stop action.

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