That’s really cool man! I want to get into the freelance scene. I live in a very rural part of America, the south. There’s not really many 9 - 5 jobs around here that involve development, but there are a lot of small businesses here in the country that don’t have webpages, or, if they do, it’s one that was just thrown up fast using WordPress. Not saying that WordPress is bad, but anything that’s just thrown up and never looked at again by whomever made it will eventually fall way behind. It’s nice to meet you though you may hear from me again sometimes for some pointers!
I have wanted to make an RPG for quite some time. More than 20 years ago, I played around with several RPG engines like VERGE 1, 2 and 3, Ika and RPG Maker. I loved VERGE and Ika. It has been a while since I have done any game development at all. Now with Unreal Engine 4 so readily available, I want to learn it and do something with it. I already have the basis of a fantasy world, now I need an engine that can help me materialize the vision I have. I really don’t know what will keep me going through tough times, but I usually get through eventually.
I paid and started this course out of curiousity. I am not necessarily pursuing a career in game development, however I wanted to learn c++ and always thought creating games is cool so when I saw this course blended them together I took the plunge. Do not have have an idea in ming of what I want to create, as long as I have some fun, learn c++ and how game engines work while creating a barely functioning something, at least similar to QWOP, I am satisfied. When the going gets tough I will just do it like any other developer: self hate, cheetos and redbull. Nah, jk, there will be no cheetos.
Hi everyone, I come from the audio side of game development - and I’d love to expand my knowledge by learning some C++ and diving deeper into Unreal. Real excited to be here and learn with you all!
I wanna make games! Always have.
In particular, I want to bring back what was lost. “Old” games from the 90’s and even up to the 2000’s had a certain flavor to them. Stuff like Thief: The Dark Project and System Shock 1. They had a feel to them and a very good sense of creativity that many modern AAA games simply lack or don’t care about.
I hope to have a small Indie sized team and somewhat recreate the idea of old games. the goal will not be graphics as much as they will be gameplay, storytelling, environments and the like.
I have a goal, and this is a step towards achieving it. My goal is to make educational games for advanced subjects that anyone can access. I’ll get through tough times with friends and myself to motivate me onwards.
After years of convincing myself that making games is beyond my capabilities, I am going to prove myself wrong.
I intend to create the best gaming company!
I enjoy to create, to write code and solve problems. That is really motivating me.
I have lots of ideas and can’t wait to bring them out!
Hello everyone. This is my first programming course. I started this course with the hopes of being able to teach myself everything I need to know in order to enter the video game industry. One day I want to be a creative director for a large developer and make incredible games. I hope I can learn all the fundamental skills I need in this course to and create some basic games that I can show to employers. I don’t know exactly how I’m going to get through the tough times but the best strategy so far is to go back to the things that inspire me, the art that moves me, and that will re-energize me to move towards my goals and help me to remember why I’m here in the first place.
Well,Just Want to Study Unreal Engine
I need to refresh my C++ skills (it’s been ages since last time) and I figured why not also give a stab att working with games. Developing games has always been a dream of mine but I have not actively pursued that dream. I’ve always have other priorities and quite frankly I think I still do, but this time I want to try to set aside some time every week for this course. At least that will take me a bit in the right direction.
There are three things that are gonna keep me going during this course and why I want to do this. The first is that I’ve always wanted to do this ever since i was a kid playing Mega Man X on Windows 95. The second is that I want the challenge and to struggle with something just mean that there something i need to learn or adapt to as I go. The third, which might seem lousy is that the local community where I’m from says that chasing a game design dream is far fetched and stupid… so I personally want to prove them wrong, not just for me but for my wife and child as well.
I’ve been dreaming about making games since I was a child. I want to learn how to make
fun and immersive experiences that give players memories and nostalgia for decades to come.
I hope to learn how to efficiently program in C++ and develop strong problem solving skills.
I will persevere with this course because I want to be a game developer more than anything.
I bought this course because I was getting tired of studying C++ strictly from a theoretical perspective (all text book problem and no real world application). Additionally, in my teen years, I use to make mini-games on custom maps for Starcraft and Warcraft 3, and I had a great time doing them. Even younger than my teens, I wanted to sell video games when I grew up. I specifically bought this class because I wanted to dig up what I left behind in my youth and wanted a practical C++ tutorial.
I recently learned some python basics and liked the problem solving process.
I am a 3D art student and most of my problems are topology texture and visual design stuff.
I love game design problems too, and was debating if I should do blue-prints first.
I want to give this skill at least 20 hrs of focused learning to see how much I like it.
I want to see what kind of problems I like to solve more.
Hello world!
I have enrolled the course to learn about C++ programming and, as I’m a videogame fan, I think that this point could help me during the process.
See you!
Hi
I hope that I will have huge knowledge in creating games using UE4 and C++.
I bought this course to learn how to create games.
I want to start my own career and the first step is this course.
The thing that will motivate mt to finish this course is the seeking of knowledge.
Hail!
I have been a professional game, creative and narrative designer for 15 years. I’ve worked on some great and fun games, and have some experience in C# and Unity engine, but I’ve never worked in Unreal, and always was interested in C++. I hope the course would give me a solid understanding of the language and the engine. Solid enough to create my own small 3D games on PC and Android.
Greetings, good luck and best wishes to all!
Hi all.
My mom and uncle created a board game decades ago and its just been sitting around gathering dust so I’m hoping to gain the necessary skills to make a digital version of that, as well as pursue my own ideas.
Tough times? I guess it depends on how tough they are per situation!
Breaks are great and should be taken regularly, but I’m leery of long breaks until I’m waist deep in a project (meaning I’m totally committed). I don’t want long breaks to turn into a series of long breaks that lead to disengaging…maybe indefinitely.
I think the issue of tough times is probably going to be more along not fully understanding what I’ve already learned, typing errors, or maybe trying to push the limits of my skills. So I’d rather step back to reevaluate the work leading to most recent issues and go back over lessons, maybe use some metacognition to find alternative routes, and then reach out to the community or browse online for answers. Also, I think staying organized and plotting out ideas beforehand are great ways to avoid tough times.
I’m taking this course so that I can really further my game development skills. I feel like I will learn more from this course than I would on my own. My goal is to build a portfolio and one day be accepted into a Master’s program, so that I can offer excellent skills when I pursue a game development career.