My name is Mason. My goals are to learn how to program and model. I love video games and computers. I love Blender and I think it is a great tool to help you get started on modeling.
Iām new in these parts. Mainly my interest in learning blender is purely for fun. I have some experience with web design and photoshop, but rendering is very new to me. Iāve long been interested in rendering, but itās something I never got around to learning. I hope to create original art and master blender.
Hi guys,
Iām an UI/UX designer from Helsinki and I went to the DDD+OFFF design conference in Milan. It really inspired me to learn more and 3D is so amazing and I would love to start a new journey with it.
Hopefully I will learn more from the lectures and receive helps from fellow students <3
Bests,
Iām starting to use Blender (and SW Composer) instead of a great deal of text writing. We will see how it goes.
Got it, and now we are ready.
Iāve been interested in Blender for about 2 years now, but it never seemed practical because I didnāt think I had the patience or skill to fully use it in order to show my design ideas.
Right now I have no other choice; Iām 26 and I make a living as an English as a foreign language teacher, but I need to follow my own passion: design and creativity relating to problem solving in ourā¦ 4D world.
Good for you, Andrew
Hi Guys I am new to the udemy and this course I hope to learn from this experience
Hey, howās it going?! My name is Corey but Online Iām usually referred to as Furzball. Iām living up in NorCal with satellite internet trying to teach myself various aspect of video game creation specializing in graphics. I can do cheap looking beginner flash style animations and trying to increase my skill there. Which means Iām only good enough to use Construct2 to make games. Looking to eventually upgrade myself to Unity and other game engines so I figured learning to make assets in blender was my next goal.
Thatās going forward, however some background to myself needs to be put out there. Iām an almost 30 year old security guard. The type of guy who has tried to work so that bills get paid on time. Iāve let my life and brain rot for 10 years so I figured Iām done with that. Was reading through my options online, one suggestion stated that I should look into my childhood to find the things that brought me the most joy and find a career with those in mind. So video games, writing, and art. All this means Iām late to the game when it comes to this stuff. No Iām not dumb or lack knowledge about whatās going on with video games and technology. I just have to catch up with my own skills. I will be doing a blog on my progress and doing other things to put my work out there even if I donāt meet with success at first. Nor do I plan to be Minecraft successful. I just want to get going somewhere doing work Iām inspired to do.
TLDR: Corey/Furzball - 30yo Security Guard - working my way into game industry through graphics.
My name is David and Iām excited to take this course. I have a bit of modeling experience and am interested in becoming proficient in Blender in order to build assets for game creation. I look forward to seeing where this course takes me.
Hi, my name is Michelle. I am an artist who likes to jump around in different mediums. I decided to take this course because I donāt normally work in 3d and I figured I should try and challenge myself. Also it looks like itāll be fun.
Hello! My name is John, Iām at my last year of Computer Engineering. My movitation to learn 3D modeling is that I want to make VR games, so along with Blender, Iāll also be learning how to use Unity!
I already have some basic experience with Blender, but I hope this course can help me improve more and more.
Thatās awesome, Corey! It is never too late to learn something new.
Good luck to you, and maybe Iāll see you around again?
Well I suppose that I am here just like most everyone else. I wish to learn how to use blender to make buildings and characters for export to Unity. I am cautiously optimistic that this course will teach me what i need to know. Cheers.
I have a diploma in video game design and i want to make games and not have to reply on an artist for art BUT i would really like to meet other artists and designer because im not too great at art and my models will probably look like well polished ****. lol.
I have a network of about 10 fellow student who are too busy with their day jobs to design a complete game projects themselves so they are always looking for new project to help out with.
I am working on 2 many projects, however I am wanting to remake a game that is about 20 years old and make it HD with good character models and so it can work on the new 64 bit windows operating systems. I have an old computer with Windows Vista so I can play the original game. I also play World of Warships, and War Thunder. I have been 3D modeling ships and planes in Blender to transfer to Auto desk and put into the War Thunder CDK to sell to them. I hope I can get a team of friends to work on games of this magnitude over time. For now I just want to make an HD copy of Disciples.
Hi all!
Iām a media teacher at a local high school. Got started last year in Unity and now Iām taking on Blender. Iāve been teaching media for 20 years now. Iāve always used Animation Master for 3D Animation but thought I would give Blender a go after hearing some good things about it.
Cheers!
Mike
Hello I have taken this course to learn and improve at 3d modeling in blender.
My first āchallengeā was to introduce myself, so I went and slurped at seven eleven and now my hair lays flat.
have funā¦
I am interested in modeling state of the art realism.
Iād like to create realistic river system game maps and coastal environments that are heavily interactive but also very large.
I suppose simulations like these take a long time to render, but I am interested in whether these advanced physics can be used in games if they are controlled differently or managed more efficiently.
I am also interested in boosting realism in human facial expression and modeling human anatomy with attention to realism. i.e, skeletal morphology and osteology to better place moving flesh meshes onto modeled bones.
This video provides a lot of inspiration. I would be happy producing this level of realism in an animation or a game, just to understand more. But I lack guidance. If anyone can recommend classes, schools, or resources, I would be grateful.