Warnings


did exactly what he did

Hi Darshvoid,

In ancient versions of Unity, there were “magic” variables such as renderer, rigidbody, audioSource and so on. They have been obsolete for many years but have not been removed from the source code yet.

Add the new keyword in front of lines 7 and 8. That should fix the problem. Alternatively, rename your variables.

Did this help? :slight_smile:


See also:

Yeah that fixed it although there was warnings everything worked just fine it was a bit bothering to see them there. Thank you!

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