couldn’t decide what kind of room to block out for this challenge so I’m just gonna post a shot of the pieces I made for it.
But of course, I can’t just leave it at that so here is a shot of another project I’m working on using this principle.
Older work Posted Oct 2017 Posted Nov 2017 Posted Feb 2018
OK, enough of that
Dare I ask what that’s supposed to be when it’s finished?
@Miss_B, the plan is for it to be the backdrop for a story I’m working on for the Text101 section of the CUD:2D course. At each decision point in the story, I’ll be able to use a different render for the game’s background.
That sir, is intriguing. It reminds me of a very large maze folks have to find their way out of.