Thinking Modular

couldn’t decide what kind of room to block out for this challenge so I’m just gonna post a shot of the pieces I made for it.

But of course, I can’t just leave it at that so here is a shot of another project I’m working on using this principle.

Older work
Posted Oct 2017
Posted Nov 2017
Posted Feb 2018

OK, enough of that

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Dare I ask what that’s supposed to be when it’s finished? :wink:

@Miss_B,
the plan is for it to be the backdrop for a story I’m working on for the Text101 section of the CUD:2D course. At each decision point in the story, I’ll be able to use a different render for the game’s background.

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That sir, is intriguing. It reminds me of a very large maze folks have to find their way out of. :wink:

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