The cinemachimecamera is giving me a lot of issues

I’m new to unity and I got to the point where I have to use cinemachine camera to make the camera follow my player but it got me all confused at a point and frustrated, I would love to receive help from ANYONE! Please

Hi cracker,

Welcome to our community! :slight_smile:

From what I see in your Inspector, no tracking target was defined in the Cinemachine Camera component. How is Unity supposed to know which game object to follow?

If you are enrolled in our “Complete Unity 3D Developer Megacourse”, I would suggest to (re)watch video “Cinemachine Follow Camera”. Make sure to follow Rick’s instruction step by step because it is easy to miss a detail, and that detail might be important.

I hope this helped. :slight_smile:


See also:

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