The Blender Collab: Week 23 Themed Gallery (“Childhood Games”)

Thanks!

Yeah, those are 3D graphics, it uses the same kind of tech as Starfox actually, but Stunt Race was much more demanding, you can see it when you compare the in game models with the original artwork, they had to cut so many things like textures and small details, likes the one on the spoiler, it’s impressive to see how much technology has advance in so little time. In the 90s game consoles couldn’t even handle more than 500 tris on screen, now cellphones games can handle without issues 100,000 tris on screen and PCs millions xD

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Nice sculpt!

Not sure what a shiggy is, but I thought it looked like a squirtle!

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yeah, sorry, got mixed up with the different countries names for the pokemon :smiley:

But yes, it will be a squirtle, but i try to make it more realistic / believable as an actual animal. I usually do stylized stuff, so i try to push myself out of my comfort zone, as realistic sculpts is hard for me :smiley:

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It’s looking good! Just curious–Where is it called a shiggy?

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Gonna guess it’s the Germanic-speaking countries? When searching “Shiggy Pokemon” google asks to translate from German, so it seems to check out.

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I’m also going to try something not related to computer games… I will be attempting a diorama that represents the imagination of a child at play.

A boy pointing his toy pistol through a window at some trees is actually a brave star-trooper defending his outpost from an orc attack.

Progress tracked here.

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Here’s the current state of my LP Mega Man.

I’m not really sure where to go with it next. My instinct is to add detail, but I’m trying to do it low poly this time, so I don’t know. Any suggestions?

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@Tyger2
As jaco_pretorius guessed, germany. :joy:
Nice progress on your Megaman btw. :+1:t2:

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Love this idea!

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By the way, to avoid confusion, this isn’t my submission :grin:

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About one day left. How are you guys’ projects coming along?

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may have bitten off more than I can chew. :man_facepalming:

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It’s a really cool idea though. Can always finish it later if you don’t have time.

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Thanks… I think I’ll have something to submit… just need to cut back expectations - was hoping for a camera-sweep with the Stranger-Things effect but will most likely have to settle for 2 stills. :cry:

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probably can’t finish all, but thenn i’ll upload the wip ^^

Have barely started :rofl: have had a busy week but I may be able to finish it today.

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K, here is my entry… it’s a septage… :man_shrugging:

Don’t really have more time to work on it so looking forward to everyone else’s entries.

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My submission is the boss fight in Mario Vs Donkey Miniland Mayhem, a game I played a long long time ago on the DS, not sure if anyone has heard of it :sweat_smile:
The reference: image
And the recreation:

had quite a bit of fun recreating this however I’m not sure about my recreation of the characters, but I think the camera is far enough away for it to look good :laughing:

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Here is my entry for the challenge: a classic Lego minifigure


As a form of self-challenge, except for the hair I built every shape with simple mesh and applying various boolean modifiers to cut them as needed

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I really love this story visualized. In the beginning, I didn’t understand your idea and concept very well. But now I’ve seen the end result, it’s an impressive project. For me a good example of “Childhood Games”.
Imaginative, good distinct color schemas, even a difference in lighting. Which creates a different atmosphere. The Low poly is good ‘readable’, understanding, visualizing what it is.
I feel the need, as in a next project, to transfer it as a video clip.

I give it :+1: :+1: :+1: :+1: :+1:

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